Wednesday, February 09, 2005

the network's out there

the transition is going on and on and on ....
last thing i've done so far is to remove the old netcode-part
and replace it with a more 'professional' network-library.
my decision has fallen upon rakNet from RakkarSoft,
and in first place seemed to be a very good solution for my problems,
but, after all, new bugs have arisen and it isn't faster than before ... nothing comes for free.
no, rakNet is a really good library, but i have a good deal to go before finish :)
and last but not least: "DAMN THOSE MACROS" ( rakNet uses them a lot for 'convenience' )

AND hail to the gods of networking over at VALVE, they've done an excellent job (and i don't mean STEAM ...)

Sunday, January 30, 2005

new ui, juhay


the new version is really progressing ...
the home-brewn ui is near finished, and i must admit,
it's old-school. but it fulfills it's purposes ...
and it can load alpha-channeled bitmap fonts,
the one on the screenshot, is only one of GLUT's built-in fonts

Thursday, January 27, 2005

grande restart

the time has come!
finally!
strange enough, i've got plenty of time, so scorchtris will be improved

.plan:
  • change network library, current: home-brew: next: preference raknet
  • change ui-library, current: qt, next: home-brew
drop comments, especially if you think "nah, don't use raknet, use MY or
THIS library", the current one in use is a stripped down unviersity project
of mine, that was never intended for massive real-time performance ;).

intro

scorchtris ( = scorch + tetris )


Play tetris, earn points and bullets and destroy your opponents tetris,
or clean up yours ;) .
Written completely by myself within 3 weeks as a final project for a university course.
It features:
  • extensive networking ( up to theoretical unlimited players !! )
  • realistic physics (with ODE)
  • a shooter
  • a classic tetris
  • and of course graphics ;) ( and some sound effects too !)
Go, try yourself:
Important:
Read the included Readme file !!!
The networking is really, really bad ! I'll remake it ASAP with
a 'professional' library like RakNet (or anything similar, comments welcome).

And don't forget it has been a three weeks course, so it's very buggy!